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Hanna Fridén

Game designer with a past in the media industry with a desire to create truly interactive narrative.

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Visual Scripting

Levels

Stranded Colony – An Unreal Tournament CTF map

Level Design|Narrative|Sound Design|Visual Scripting

Stranded Colony is a capture the flag map made in the Unreal Tournament Editor. Your ship has landed on a desolate desert planet, your resources are dwindling, and the planet […]

Games

HORDE HAVOC

Game Design|Level Design|Project management|Visual Scripting

Horde Havoc is a casual puzzler with real-time strategy mechanics. Sacrifice your horde of obedient Orcs to solve problems your way!

Hi! My name is Hanna Fridén, thank you for visiting my portfolio! If you like the content, why not stop by the About Me page and find out a bit more?